Greenlight is a daunting and mysterious process, so I want to make this post to add to the limited knowledge we have when trying to uncover it’s inner workings. So the first thing to consider here is that my game,...
I’ve been waiting for this day for what feels like ever. I’ll be providing daily updates on how the greenlight campaign performs on here as well as /r/gamedev For more information check out: the website page. Or the itch.io page, or of course...
Personally I’ve always found video feedback to be among the most valuable. You can see how different people play and react in real time to your game, and a lot of users at /r/playmygame agree. In an effort to make...
So this will be the first of a series of monthly post just briefly summarizing what I’ve been up to throughout the month. March was a bit slow, I wasn’t as active as I would’ve liked to be, especially presence-wise....