Posts filed under: Protoshift

I’m happy to announce Protoshift is part of the Indiegala Monday Bundle this month, so head over there to get it cheap! I’ve also recently released update 1.1.0 to steam to fix a portion of bugs. The Protoshift soundtrack is also now available...
After many long months, I finally have released a game on steam: Protoshift. I’m immensely excited by this, but almost more so by the freedom this gives me to work on other projects. I have some really cool stuff planned! Check it...
Protoshift on steam! Protoshift will be releasing on 1/15/2016, at $1.49 on launch....
I’ve been waiting for this day for what feels like ever. I’ll be providing daily updates on how the greenlight campaign performs on here as well as /r/gamedev For more information check out: the website page. Or the itch.io page, or of course...
So this will be the first of a series of monthly post just briefly summarizing what I’ve been up to throughout the month. March was a bit slow, I wasn’t as active as I would’ve liked to be, especially presence-wise....