Posts filed under: Reflextions

The Jam On the weekend of April 22nd, I participated in my second game jam. I wrote about my first one here. Me and my friend had 72 hours to make a game. Spoiler alert, here’s the final product: Mino’s...
Today Steam announced a new system to replace Steam Greenlight: Steam Direct. The goal is to provide a superior alternative to greenlight that works out some of the kinks in the system. I concede that greenlight is filled with low-quality...
In 2008 I was introduced to something amazing. Something that cemented my love of making games forever. I think it was a Saturday, so I went to hang out with my friends as usual. We booted up Halo 3 and played multiplayer where...
I’ve done quite a few one-off projects that never saw release, but I still want to show off a few of them that ended up looking cool in short game sessions. So here’s a few gifs from my incomplete projects:...
After many long months, I finally have released a game on steam: Protoshift. I’m immensely excited by this, but almost more so by the freedom this gives me to work on other projects. I have some really cool stuff planned! Check it...
So this will be the first of a series of monthly post just briefly summarizing what I’ve been up to throughout the month. March was a bit slow, I wasn’t as active as I would’ve liked to be, especially presence-wise....